Log in

Bonnie's Journal of Whatever [entries|archive|friends|userinfo]
Baby Bonnie Hood

[ userinfo | livejournal userinfo ]
[ archive | journal archive ]

Alvin and the Chipmunks doing Let's Plays [Dec. 28th, 2010|12:40 pm]
Baby Bonnie Hood
Play a video game. Record self playing game. Make commentary while playing game. Apply 2x speed on entirety of finished video. Upload it. lol

Why? Why do people do this? Oh sure, the double speed is funny at first. Then it just becomes stupid. If it's done to speed past a certain part (maybe something's taking forever, or it was being done over and over), then let me ask: Why not edit it out entirely? Because obviously you have no intention of showing that part as is, so why not just completely take it out? It'd save on time and file size.

Then there apparently are entire LPs in double speed. WHAT IS THE POINT?!? Did they want people to download the video and slow it down by themselves so they can see what the fuck's actually going on? I'm sorry, but Yakety Sax can only carry such videos for so long before it just becomes dumb. Of course I could just as easily avoid watching such moronic videos, but the former that I mentioned could happen any time during any LP. And it pisses me off so much when it does happen.

I don't hate all fastforwarded videos, just ones that have no entertainment value whatsoever. Fastforward done as comedy is funny. Normal commentary over a fastforward video is fine too (though I have yet to find such an LP). It's the ones where it's obvious that the video maker just applied a 2x speed mod on the video and called it a day that make me wonder "Why'd you even fucking bother?".
Link3 comments|Leave a comment

X-mas [Dec. 25th, 2010|10:10 am]
Baby Bonnie Hood

Merry Christmas, Merry Crimbo, Merry Decemberween...

Y'know what? Happy Holidays, everyone!

And if you have a problem with Happy Holidays, then Happy STFU.
Link1 comment|Leave a comment

Chris Roberts would be proud [Nov. 3rd, 2010|11:11 pm]
Baby Bonnie Hood
Remember Wing Commander? Remember its spin-off, Privateer? Flying around in space exploring and shooting and trading all in the name of profit? That was fun.

Well then, let me tell you about Ascii Sector. It's Privateer, only in 2D ASCII! Sounds primitive? Trust me, the only thing that might be considered primitive about it is its graphics. The gameplay is vintage Privateer, and so much more. There are more kinds of ships, commodities have a dynamic economy, missions are much more varied, and there's even ground combat! And if you're looking for story missions, you can download them or make your own.

The best part? There's still more to come! Fleets that go around conquering systems, bounty hunters that can go after you unless you pay off your fines, two more quadrants to populate, and who knows what else? This game is insanely addicting, even more so than the game it was based on. Who needs 3D graphics? Freelancer may have the lore, but Ascii Sector has the privateering!
Link1 comment|Leave a comment

Old shames [Oct. 25th, 2010|05:57 pm]
Baby Bonnie Hood
We've all made one at some point, something way back then that we thought was the best thing ever at the time. Then we grow up, look at it again, and wonder if we were high back in that day.

I have a couple of those. There's my first creation in MUGEN, a rather unrealistic and unbalanced adaptation of that BBH character. I've become so much better since then, but she remains popular in spite of my later works. Meh.

Before that however, there was MegaZeux. Bit of backstory first: Over a decade ago, I discovered a little ANSI-based GCS called ZZT. I can play and make little games with it, so needless to say I loved it. And this love carried over to MegaZeux (a creation of a prominent ZZTer).

Eventually around the year 2000, I created and released my own little game in MZX (I also created even littler games in ZZT, but none of those were released). It was called Magician's Adventure, and it had so much stupid plot and dialogue that I apparently loved a decade ago. But the gameplay was good at least (or so I'm told, I can't bring myself to play it today to check for myself). Some time after that, I found MUGEN and forgot about MZX. It'd be only a few years ago that I rediscovered MZX (but I couldn't muster the courage to replay or even download my old game), but it was only a few months ago that I created a new game series on it: J.G.'s Neatsome Magical Adventures. Basically, I took the main character of my old game and put her in a new one that didn't have the same nauseating plot and dialogue and stuff. Two episodes are done so far, and I'm planning a third; but the catch is that I really must replay my very first MZX game before I continue because it's the focus of the third episode.

So yeah, what was I thinking back then? Especially with all those little fanfic stories? Good thing those were only confined to little message boards and never uploaded anywhere ever.....
Link4 comments|Leave a comment

What to write...? [Oct. 1st, 2010|11:39 am]
Baby Bonnie Hood
It's been rather uneventful, huh? I'll at least try to summarize the past September:

- Played a couple of old DOS games. DragonStrike > Lair, and there should be a Mechwarrior remake of those two old Battletech games.
- My laptop battery's finally history after about 2 years of service, so my laptop's basically now a desktop. Then again, I hardly ever unplug it anyway...

That's about it.
Link2 comments|Leave a comment

What does she sound like now?!? [Jun. 8th, 2010|09:16 pm]
Baby Bonnie Hood
I don't get it. There is not a single video out there of Star Ocean 2's PSP remake that has Precis in active combat.

Do they seriously prefer her old nails-on-chalkboard voice? I really wanna hear her new voice, but there's like nothing.
LinkLeave a comment

Birthday [Jun. 4th, 2010|12:07 pm]
Baby Bonnie Hood
Happy birthday to me.

I'm old. Hooray!
Link3 comments|Leave a comment

Too many breakables, not enough whips [May. 20th, 2010|09:48 am]
Baby Bonnie Hood
I haven't posted in months. What's wrong with me? Has my life really become so normal?

Well, I do have something to talk about now. I suddenly wanna play those old ASCII games again, so I got MegaZeux again. As well as something else I remember playing long ago: Kroz. It's a series of simple ASCII games: You get gems, avoid creatures, whip stuff, and reach the exit.

...well, maybe not so simple. More like random. Too random. So random, in fact, that it's virtually impossible to play without saving every level. And I seem to have become intolerant of that kind of luck-based gameplay (I blame Bokosuka Wars), so I quickly dropped it. So much for nostalgia.

As for MegaZeux, I feel like making another game again. But only something small, as I'm relearning everything again.
LinkLeave a comment

Raffine in MUGEN? I'll need help... [Feb. 14th, 2010|02:50 pm]
Baby Bonnie Hood
Huge pic is huge.Collapse )

I can make the above a reality. All I need is a good spriter to draw all the sprites for me, because I'm no good at that part. I promise that I'll code it all into a great fighting game character.

So, is anyone willing to sprite for me?
Link8 comments|Leave a comment

MAANII BIRIAARU [Jan. 28th, 2010|09:35 am]
Baby Bonnie Hood
Wait, what?Collapse )
LinkLeave a comment

[ viewing | most recent entries ]
[ go | earlier ]